The Arena Commander 1.0.1 patch is now available via the
Star Citizen launcher! We’d like to thank the thousands of intrepid pilots who
helped us test this release using the PTU; we’re extremely happy with how
much you are improving the rollout p
2014 what a year, we saw a dramatic revival of PlanteSide 2
the arrival of ESO and the beginnings of Star Citizen amongst the countless
other games like, 7 days to die, Titan Fall, Star Trek online, Star Wars the Old
Republic, RoboCraft, World of Tanks, War thunder, Elite Dangerous and Uncharted
I can honestly say I've never been with a group so diverse
in its gaming and so committed to the enjoyment of their fellow gamers. Thank
you to everyone both new and old for being and remaining a part of The
2015 is another year earmarked for PC game survival. Less
and less are games centered on the massive guild or team work aspect of gaming.
What does this mean for TAS?
As we've talked about for the last month and a half, today's the day we enter the next stage of the outfit overhaul.
In this stage, we'll be enforcing website registration. All branch members will be required to register on the website within 30 days of joining in-game or they'll be removed. Members kicked in this way are welcome to join us again, but will be kicked after 30 days if not registered. Registered members will lose their PS2 tags after 2 months of inactivity and be removed.
We'll also be finalizing the rank changes. In the last stage we implemented the Ascended and Core ranks, this time we'll be implementing the leadership ranks, Junior Admin and Administrator, and sorting out the squad and platoon leader awards. Junior Admins will be recognized on the website and will act as a trial period for promotion to Administrator, who'll act much like Officers used to. The squad and platoon leader awards will be given to people who pass leadership training and prove themselves as capable leaders.
Arena Commander 1.0 is here! Today’s release marks the most
significant update to Arena Commander yet, adding both the long-awaited lobby
system and more than tripling the number of flyable ships. Every variant of the
Aurora, Mustang, 300 and Hornet are now flyable, as are the base models of the
Cutlass and the Avenger. If you’ve been waiting to fly one of Star Citizen’s
single-seaters, there’s a good chance your ship has come in today!
Arena Commander 1.0 adds a host of new ship upgrades as well
as significant enhancements to many of the game’s systems. Included for the
first time are a ship signature system, a thruster power system, and a lateral
g-force system. It contains the first iteration of the game’s lobby and we have
launched a friends system in the game and on the RSI site to help you connect.
Audio and visual effects have been updated throughout the game, with new
animations, new textures, new cameras and more. You can find the complete list
of changes, which range from the major updates below to dozens of game balancing
changes and technical fixes, in the patch notes.
As you know, the team has been working very hard to release
Arena Commander today and we’re especially excited to publish this patch before
our Holiday break. We w
jeol i think its cool; since its a choice and its a random drop that can be stolen;i can argue with you what pay 2 win really means but i think its an awsome way to support the game and its not required. My opinion on the matter
No, no it's not - its a horrible game as of right now - no one should pay any $$ into this game. They promised "no pay 2 win", and now there are end-game weapons falling from the sky for real cash. Oh, and 1 in 1000 containers searched yields items